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	<title>Sunny Man&#039;s Blog &#187; Gaming</title>
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	<link>http://blog.eop.org.uk</link>
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		<title>Assassin&#8217;s Creed</title>
		<link>http://blog.eop.org.uk/406-assassins-creed/</link>
		<comments>http://blog.eop.org.uk/406-assassins-creed/#comments</comments>
		<pubDate>Mon, 26 Nov 2007 23:47:54 +0000</pubDate>
		<dc:creator>Sunny Man</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://blog.eop.org.uk/406-assassins-creed/</guid>
		<description><![CDATA[I&#8217;ll come right out with it: Assassin&#8217;s Creed has to be one of the, if not the, best video games I&#8217;ve ever played. I&#8217;m usually content with flash-based games or the occasional gracious defeat in Command &#038; Conquer 3 but Assassin&#8217;s Creed has given me a new taste for video games and a renewed faith [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://blog.eop.org.uk/wp-content/uploads/2007/11/assassins-creed.jpg' alt='Altaïr - “The Flying One”' class="float_l" />I&#8217;ll come right out with it: Assassin&#8217;s Creed has to be one of the, if not <em>the</em>, best video games I&#8217;ve ever played. I&#8217;m usually content with flash-based games or the occasional gracious defeat in Command &#038; Conquer 3 but Assassin&#8217;s Creed has given me a new taste for video games and a renewed faith in the video game industry that new IP can be, and is being, successful.</p>
<p>You, the player, take on the persona of barkeeper Desmond Miles who in turn is kidnapped by a group of scientists. They make you enter a machine called the Animus which extracts genetic memories from your DNA. Stay with me. The premise is that your DNA holds memories of your ancestors which this machine can access. Your player, Miles, is the distant ancestor of an Assassin; Altaïr &#8211; “The Flying One”.</p>
<p>This machine lets you take control of Altaïr as he completes missions throughout 4 [said to be] historically accurate cities, 3 or which are highly detailed worlds in themselves. As the game unfolds, you discover that the people you are charged with assassinating are actually Templars with the goal to unite humanity. The scientists are found to searching through these genetic memories to seek the location of certain artefacts which can help them revive the Templar mission and unite humanity under one cause.</p>
<h5>Hubbub</h5>
<p>I knew very little about Assassin&#8217;s creed before it was released. I had followed a few articles that Digg gifted me with and a few discussions on the Xbox.com forums and was partially excited by the rumour a major theme of the game would be time travel. Although this particular rumour isn&#8217;t technically the case, the game does live up to the hubbub surrounding it pre-release; albeit that some of the hype was unfounded.</p>
<p>The games industry is always hungry for a new concept and new ideas but at the same time are weary of the claims that are made about them. Assassin&#8217;s Creed was no different and the eye candy and demos Ubisoft provided created high expectations of the game. The tid bits of information that Ubisoft trickled out to technology blogs and journalists certainly caught peoples&#8217; attention and the end product didn&#8217;t fail to impress in most areas. The battle system and basic character interaction system has improved much since the last demos which many are thank full for.</p>
<h5>History is Beautiful</h5>
<p>You play the vast majority of the game as Altaïr in the delicately crafted cities of Jerusalem, Acre and Damascus as well as Masyaf which is the assassins&#8217; stronghold. I play the Xbox 360 version of the game so I don&#8217;t know whether the Playstation 3 version has different textures but what I can say is that the textures and the graphics in general are just beautiful. <a href='http://blog.eop.org.uk/wp-content/uploads/2007/11/assassins-creed2.jpg' title='Assassin’s Creed'><img src='http://blog.eop.org.uk/wp-content/uploads/2007/11/assassins-creed2.thumbnail.jpg' alt='Assassin’s Creed' class="float_r" /></a>You feel you&#8217;re in those towns in that time because the look and sound of the cities is immersing.</p>
<p>It may be because my computer is rather lacklustre in the graphics department but the graphics Assassin&#8217;s Creed provide are nice, at least from my viewpoint and considering it&#8217;s a games console and not a PC. Shadows, textures, buildings, hay, horses and character models are really detailed and look beautiful.</p>
<h5>Creed Control</h5>
<p>The game is very easy to play and the control system becomes second nature after you&#8217;ve played through a few memories. Engaging enemies and scaling the scenery is quite exciting and although escaping enemies becomes rather easy, it still remains rather thrilling finding a pile of hay or a rooftop hide to disappear in. You&#8217;re able to disappear into the crowd as it were in a number of ways. Firstly, you can just blend in by pressing a button but for short-term anonymity you can sit on a bench or for long term anonymity you can join a group of scholars who are dressed similarly and walk around the city unnoticed, but very very slowly.</p>
<h5>Greatness or Guillotine?</h5>
<p>Assassin&#8217;s Creed is a wonderfully crafted game but it&#8217;s not perfect. If the developers had spent as much time as they did on making it look as good as it does on game play and the story line, it would be one of the best console games ever. The world is huge and patience is a virtue that one must learn as quickly as possible if you&#8217;re to stay under the radar and keep to the creed.</p>
<p>You develop a range of weapons and skills during the course of the game which aren&#8217;t exactly put to good use except for the main kills you have to make. Silly side track missions such as &#8216;interrogation&#8217; and &#8216;pick pocketing&#8217; deter you from what you really want to do &#8211; <a href='http://blog.eop.org.uk/wp-content/uploads/2007/11/assassins-creed3.jpg' title='Assassin’s Creed'><img src='http://blog.eop.org.uk/wp-content/uploads/2007/11/assassins-creed3.thumbnail.jpg' alt='Assassin’s Creed' class="float_l" /></a>explore the cities and be able to assassinate your targets in a number of different ways (which are limited still by the paths you can take and the weapons available to you).</p>
<p>I hope that rumours of it being the first in a trilogy of games is true but now it has been released, this seems less likely. This game is a great buy and the ability to complete it a number of different ways and the atmosphere the graphics and sound makes will make sure you really get into it. The mystery surrounding the characters (which I&#8217;ve probably spoiled if you bothered to read above) and their intentions is exciting to unravel and learn for yourself. I would like to see more Assassin&#8217;s Creed games and if the idea of a film becomes reality, I wish everyone involved well and good luck.</p>
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		<title>Super Mario Galaxy</title>
		<link>http://blog.eop.org.uk/403-super-mario-galaxy/</link>
		<comments>http://blog.eop.org.uk/403-super-mario-galaxy/#comments</comments>
		<pubDate>Fri, 23 Nov 2007 00:22:20 +0000</pubDate>
		<dc:creator>Sunny Man</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blog.eop.org.uk/403-super-mario-galaxy/</guid>
		<description><![CDATA[We&#8217;ve known Super Mario Galaxy has been a long time coming and although the hype surrounding it may have only been contained to a small circle of Nintendo and Mario faithful, the game has certainly made a splash since being released in an unprecedented way. Super Mario Galaxy is the latest instalment in the Super [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://blog.eop.org.uk/wp-content/uploads/2007/11/super-mario-galaxy.jpg' alt='Super Mario Galaxy'  class="float_l" />We&#8217;ve known Super Mario Galaxy has been a long time coming and although the hype surrounding it may have only been contained to a small circle of Nintendo and Mario faithful, the game has certainly made a splash since being released in an unprecedented way.</p>
<p>Super Mario Galaxy is the latest instalment in the Super Mario game series and brings the traditional quest to rescue Princess Peach from his evil nemesis Bowser. This new title takes place in a series of galaxies within each is a series of planets and other objects like asteroids and space ships (among the other usual objects you associate with Mario). The object of the game is to collect stars which further your reach into the Universe allowing you to reach ever distant galaxies and eventually harder and harder enemies.</p>
<p>I&#8217;ll admit to you now that the only Super Mario game I&#8217;ve played before was Super Mario Sunshine, on the GameCube, which didn&#8217;t really create any buzz within me. This game was an impulse buy because my Wii was starting to gather dust and I wanted it to have some company.</p>
<h5>Graphics</h5>
<p>Xbox 360, Playstation 2, Playstation 3 and PC gamers don&#8217;t have a reputation of praising the graphical power of the Wii. I myself am the owner of an Xbox 360 but Super Mario Galaxy produces some of the best graphics I&#8217;ve seen on the Wii. Whether or not it is the case, it seems to me that anti-aliasing has been turned on and textures look really nice. Water and ice effects are used heavily throughout the game &#8211; at least throughout the part I&#8217;ve played &#8211; are are put to good use.</p>
<h5>Gameplay</h5>
<p>This title makes use of the Wii&#8217;s motion sensing capabilities in a number of ways. Throughout the game you use the Wiimote to point at the screen and collect gems, or star bits, as well as some other novel uses. These include ray (as in sting) surfing and a hamster ball-esque riding mini-task. Basic controls are well layed out and intuitive enough that as you learn them you always remember them. For example, spinning Mario to disorientate enemies or break up crystals to free your friends is initiated by flicking the Wiimote from side to side. It is surprisingly good at differentiating unintended flicks from intended.</p>
<p><img src='http://blog.eop.org.uk/wp-content/uploads/2007/11/super-mario-galaxy2.jpg' alt='One of Mario’s Costumes' class="float_r"/>From what I&#8217;ve played so far, there is a small amount of puzzle solving (as you would expect) that you experience on your adventures. So far they&#8217;ve been simple but still manage to make the game fun. Unless you play the game non-stop, you can expect to get some pretty decent time out of this game. When you&#8217;ve completed the game &#8211; spoiler alert here &#8211; you get to play it all over again but as Luigi. Luigi acts and behaves differently to the environments so you&#8217;ve got to play differently. I would say that you could play many levels over again, just for fun.</p>
<p>Throughout the game, Mario is able to transform into things that provide helpful skills that allow you to complete the level. For example, there&#8217;s Bee Mario which can fly, Rainbow Mario which is invincible, Fire Mario which uses fire and more.</p>
<h5>A Few Niggles</h5>
<p>I would say the game is perfect but not for a few niggles, as with any game. The camera can be controlled to a limited extent in limited parts of the game. Sometimes this is understandable but other times, such as when Mario becomes upside down, it becomes rather uncomfortable tilting your head to see where Mario is going.</p>
<h5>Super Dooper or Super Pooper?</h5>
<p>Super Mario Galaxy is a truly awesome game and a must-buy for all Wii owners. I think that this game could just be a game on its own and do just as well on sales and rankings &#8211; it doesn&#8217;t need to be under the umbrella of Super Mario to share the same success. There is a lot of playability to this game and many levels could be played again and again and still be exciting.</p>
<p>If you&#8217;re a Super Mario fan, buy the game. If you&#8217;re not, buy the game anyway. Either way, you won&#8217;t be disappointed.</p>
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		<title>Ctrl+Alt+Del Web Comic</title>
		<link>http://blog.eop.org.uk/268-ctrlaltdel-web-comic/</link>
		<comments>http://blog.eop.org.uk/268-ctrlaltdel-web-comic/#comments</comments>
		<pubDate>Sun, 26 Nov 2006 15:19:37 +0000</pubDate>
		<dc:creator>Sunny Man</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Life]]></category>

		<guid isPermaLink="false">http://blog.eop.org.uk/268-ctrlaltdel-web-comic/</guid>
		<description><![CDATA[I&#8217;ve posted about Ctrl+Alt+Del (CAD) a few times in the past &#8211; it was even my blog of the week &#8211; but I have little time at the moment to try out some new software, or review a web application so I&#8217;m just going to post again about my favourite web comic. My parents have [...]]]></description>
			<content:encoded><![CDATA[<p><img class="float_l" src="http://blog.eop.org.uk/wp-content/uploads/2006/11/cad.jpg" alt="Ctrl+Alt+Del (CAD)" />I&#8217;ve posted about <a href="http://www.ctrlaltdel-online.com/">Ctrl+Alt+Del (CAD)</a> a few times in the past &#8211; it was even my blog of the week &#8211; but I have little time at the moment to try out some new software, or review a web application so I&#8217;m just going to post again about my favourite web comic. My parents have been away since Friday and are until Tuesday so I have a reduced amount of time to do this. Let&#8217;s go.</p>
<p>CAD is a gaming-related web comic (and animated series) written and created by <a href="http://www.absath.com/">Tim Buckley</a>. It went live on the 23rd October 2002 and is updated every Monday, Wednesday, Friday and Saturday. The comic is mainly centred around video games but the humour in the comic is sometimes about other things such as the long running gag <a href="http://www.cad-comic.com/comic.php?d=20040712">around</a> <a href="http://ctrlaltdel-online.com/comic.php?d=20030228">arrows</a>. The comic features long running story lines but also can be random at many times. The comic isn&#8217;t always about the main characters, some are set around one particular video game, others around other little sketches featuring other reoccurring characters. Whatever the comic is about, the graphics are great and the humour will have you laughing at each frame.</p>
<h5>Main Characters</h5>
<p>There are two <a href="http://cad-comic.com/index.php/bios">main characters</a> that have been in the comic since it went live in 2002. These are Ethan MacManus and Lucas Davidowicz. Since 2002, they&#8217;ve undergone major graphical enhancements, Ethan has got engaged and Lucas has had many bad experiences with girls &#8211; just some of the changes in the comic.</p>
<p><img class="float_r" src="http://blog.eop.org.uk/wp-content/uploads/2006/11/cad1.jpg" alt="Ctrl+Alt+Del - Ethan MacManus" />Ethan is a crazy character and a fanatic of video games at the age of 25 and is either inciting or engaged in trouble in every strip he&#8217;s featured in. His antics have resulted in many story lines and many laughs. On Valentines day this year, Ethan finally proposed to the recurring character Lilah &#8211; also a game fanatic &#8211; by, what could more appropriate than, getting the 7 tops scores on an arcade video game and making them spell &#8220;LIL&#8221; &#8220;AH_&#8221; &#8220;WIL&#8221; &#8220;YOU&#8221; &#8220;MAR&#8221; &#8220;RY_&#8221; &#8220;ME_&#8221;. In the comic, Ethan works at a gaming store but how he has managed to keep his job is beyond me (though he has gone through quite a few jobs) and his antics there are amusing. He always finds a way to pre-order the latest game or grab the latest games console by any means and even when he doesn&#8217;t always have the money to do so. Ethan is a rather odd character but one you can love, pity and laugh at all in the same strip.</p>
<p><img class="float_l" src="http://blog.eop.org.uk/wp-content/uploads/2006/11/cad2.jpg" alt="Ctrl+Alt+Del - Lucas Davidowicz" />Lucas is the more level-headed main character but apart from being totally serious he&#8217;s also sarcastic and cynical. He tries to keep one step ahead of Ethan and always tries to bring a sense of reality to the story line. Lucas is a programmer currently and has worked at the customer service desk at two stores since the start of the comic. Because of this, he has developed a distaste for ignorant people and often provides his customers with a dose of harsh truth when they act so. He often calls 911 in advance when he suspects that Ethan is going to do something silly. The comments that Lucas makes are often a reality check for the other characters and usually the sarcastic comments are taken literally by Ethan which always makes for a good comic and a laugh. He&#8217;s laid back and will choose a video game over work if he can.</p>
<h5>Reoccuring Characters</h5>
<p>Besides the two main characters above, there&#8217;s also some other characters that have been starring in the comic for some time now. I mentioned Lilah &#8211; Ethan&#8217;s fiancée &#8211; earlier but there&#8217;s also some other characters that are just as funny, just as exciting and just as crazy as the two mentioned above.</p>
<p><img class="float_r" src="http://blog.eop.org.uk/wp-content/uploads/2006/11/cad3.jpg" alt="Ctrl+Alt+Del - Scott" />Scott has been in the comic since 2002 and is an avid web designer and Linux user. He brings a pet penguin into the equation, called Ted, which is always funny to see when it is interacting with Ethan &#8211; Ethan is always trying to capture and kill Ted, yet is always outsmarted. Scott is intelligent, relaxed, mysterious and practises meditation here and there. He&#8217;s been working on a rather secret project in his room which is guarded by an electrified metal door (which is only activated when Ethan is snooping around). Scott is a funny character and brings passive humour to the comic particularly inciting laughs with his use of silence. Although he turned up rather mysteriously, Scott keeps himself to himself and usually stays in his room with Ted, tinkering on his project.</p>
<p><img class="float_l" src="http://blog.eop.org.uk/wp-content/uploads/2006/11/cad4.jpg" alt="Ctrl+Alt+Del - Scott" />Zeke is a <a href="http://www.ctrlaltdel-online.com/comic.php?d=20040827">humanoid robot</a> that Ethan originally made out of an Xbox games console. Recently, Zeke suffered an accident and Ethan had to repair him by using parts from the new Xbox 360. Zeke walks, talks, thinks and used to play Halo: Combat Evolved until Ethan decided to handicap his skills because he was getting too good at it. Unusually, Zeke has a crush on Ethan&#8217;s GameCube which he wants turned into a female robot. Zeke has been in the comic since 2003 and has been mischievous. Since that time he&#8217;s malfunctioned severely and attempted to kill all the other characters. He was eventually stopped but not before he had burned down Ethan and Lilah&#8217;s apartments. Zeke provides a much needed dose of humanity as he strives to become more human but in the process become annoyed at the whole of humanity.</p>
<p><img class="float_r" src="http://blog.eop.org.uk/wp-content/uploads/2006/11/cad5.jpg" alt="Ctrl+Alt+Del - Lilah Monroe" />Lilah Monroe is the rare type of girl that you only hear about in dodgy chat rooms or on digg. She smashed Ethan&#8217;s preconceptions that cute girls don&#8217;t play video games; let alone are good at them. She&#8217;s smart, attractive and started dating Ethan only <a href="http://www.ctrlaltdel-online.com/comic.php?d=20050912">recently</a>. Lilah brought a long running gag to the comic in that every time she entered a video game store, she is drooled over (not literally) by men who cannot believe that girls play video games &#8211; a misconception in real life. She is an avid video gamer and recently entered a gaming tounrament and came a respectable place, at first to the dismay of Ethan. Lilah tries to bring a taste of sense to Ethan although usually this isn&#8217;t the case. If only Lilah existed in real life&#8230;</p>
<h5>Comic Impressions</h5>
<p>I&#8217;ve been reading Ctrl+Alt+Del for a while now and have gone through <a href="http://www.ctrlaltdel-online.com/comic.php?d=20061025">all</a> the comics that Tim has done and they&#8217;re interesting and funny as hell to view. I&#8217;ve said it before but it is my favourite web comic (out of the 3 I read). The comic has 5 very different and very distinct characters which means it appeals to a lot of people. It has long term plot lines, inside jokes, one time gags and a distinct style which all group together to create a fantastic read and something I really look forward to reading four times a week.</p>
<p>With the introduction of the <a href="http://www.cad-premium.com/">animated series</a> in February this year, CAD has made its mark and established itself as one of the most read and most anticipated comics on the world wide web. Tim Buckley has always stated that the comic will remain free while the Premium service is subscription based &#8211; it is something people can do to support their favourite comic&#8217;s author. I haven&#8217;t seen the animated series but the trailer was enough for me to gain interest in it. The comic has also brought about another phenomenon called &#8216;<a href="http://www.wintereenmas.com/">Winter-een-mas</a>&#8216;. You may have heard of it even if you have never read CAD. Winter-een-mas is the Christmas for video games. It&#8217;s celebrated every January of each year but the official dates are from the 25th through 31st of January and we&#8217;re encouraged to thank the game companies. Each year Ethan declares himself king of the holiday and hilarity ensues. If only it were a real holiday&#8230;</p>
<h5>Final Thoughts</h5>
<p>Everything I&#8217;ve said has already been said. It&#8217;s a great comic and something that will brighten up your day. You like some characters, feel sorry for them, sometimes hate them but that&#8217;s the point. Buckley has created something for everyone and has crafted humour, wit, sarcasm and graphical expertise into what we see. Check it out and add it to your RSS feeds. What comics do you read and why do you read them? </p>
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		<title>DEFCON &#8211; Everybody Dies</title>
		<link>http://blog.eop.org.uk/184-defcon-everybody-dies/</link>
		<comments>http://blog.eop.org.uk/184-defcon-everybody-dies/#comments</comments>
		<pubDate>Sun, 01 Oct 2006 10:08:44 +0000</pubDate>
		<dc:creator>Sunny Man</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Internet]]></category>

		<guid isPermaLink="false">http://blog.eop.org.uk/184-defcon-everybody-dies/</guid>
		<description><![CDATA[Leaving the Nintendo and Microsoft bandwagon, I thought I&#8217;d tell you about a game that I was introduced to yesterday by a friend. From the creators of Darwinia and Uplink, British game designers Introversion give us DEFCON. If you&#8217;ve ever seen the film &#8216;War Games&#8216; (1983) &#8211; A young man finds a back door into [...]]]></description>
			<content:encoded><![CDATA[<p><img class="float_l" src="http://blog.eop.org.uk/wp-content/uploads/2006/10/defcon.jpg" alt="DEFCON - Everybody Dies" />Leaving the Nintendo and Microsoft bandwagon, I thought I&#8217;d tell you about a game that I was introduced to yesterday by a friend. From the creators of Darwinia and Uplink, British game designers <a href="http://store.introversion.co.uk/">Introversion</a> give us <a href="http://www.everybody-dies.com/">DEFCON</a>. If you&#8217;ve ever seen the film &#8216;<a href="http://www.imdb.com/title/tt0086567/">War Games</a>&#8216; (1983) &#8211; <em>A young man finds a back door into a military central computer in which reality is confused with game-playing, possibly starting World War III</em> &#8211; then this game is just like that except much better. Although not a free game, I thought I&#8217;d write about it because the demo is amazing.</p>
<h5>Game Statistics</h5>
<p>There&#8217;s not really a backstory to this game. You open it, make or join a game and wait until you can launch nuclear weapons. You choose a territory to play with: South America, North America &#038; Canada, Asia, Africa, Russia and Europe. You take control of your forces and deploy radar stations, air bases and missle silos around your territory near the major cities. At the start you can only see your enemy&#8217;s major cities and have a limited view of any enemy positions (air bases and silos etc.). You start off at DEFCON 5 and that stage is 5 minutes and 45 seconds and work your way down to DEFCON 1. It&#8217;s at DEFCON 3 that the fun starts. At that stage you can unleash your first wave of attacks. As well as the missle silos in your territory, you have naval fleets.</p>
<p>These include 12 carriers, 12 submarines and 12 attack vessels. The carriers carry both bombers and fighter planes. Bombers are long-range planes that return automatically to the carriers after they&#8217;ve attacked their target. The fighter planes are short range combat craft that run out of fuel pretty quickly and are good in swarms. The carriers can be used to detect and destroy enemy submarines as well. Your submarines can covertly creep up on to the enemy and get closer than any other unit. They can unleash nuclear warheads (but only when DEFCON 1 is reached) and because they&#8217;re so near, they can reach almost every target from their position. The attack vessels are just that. They attack any enemy ships or planes they encounter. You need to use these to defend the carriers because the carriers cannot actually defend themselves. You get points for the more of the population you kill (nuke the bigger cities) and also the military installations you destroy.</p>
<h5>Gameplay &amp; Controls</h5>
<p>The game basically uses just 4 areas of control &#8211; W,A,S and D to move the view around, the mouse scroll wheel to zoom in and out, the left and right mouse buttons and the space bar to deselect units. The controls are simple but are powerful when managing your fleets and units &#8211; the controls are easy to remember and quick. When dealing with your fleets, you just select one of the units in the fleet and that unit acts as the whole fleet and moves to where ever you specify, while when launching planes or bombs, they act individually for more freedom.<br />
<a class="imagelink" href="http://blog.eop.org.uk/wp-content/uploads/2006/10/defcon1_big.jpg" title="DEFCON - Screenshot Big"><img class="float_r" src="http://blog.eop.org.uk/wp-content/uploads/2006/10/defcon1.jpg" alt="DEFCON - Screenshot" /></a><br />
The graphics are so simple, so basic they just work. They are reminiscent of old arcade games like asteriods but with colour! The gameplay is so addictive that the graphics would spoil the game if they were anything like modern graphics. There are 4 main parts of the screen: the units panel, main panel, the defcon indicator and timer and the the score board. The units panel lets you place all your units; your radar positions, silos, fleets and air bases. This panel is to the left of the screen. The main panel lets you see different things on the map like radiation, your territory, your units&#8217; current orders and your radar coverage and this panel is to the bottom right of your screen. The defcon indicator and timer is at the top of the screen. Although you couldn&#8217;t miss the announcement of the different decon levels in the middle of the screen, this is useful to keep checking up on the status. And finally, the score board is your average scoreboard that shows who&#8217;s winning &#8211; or, who&#8217;s losing the least, let&#8217;s say.</p>
<h5>Genocide? Gimme&#8230;</h5>
<p>The game, although not free, is a very respectable price &#8211; you can even get a boxed version! The download only version is &pound;10 / &euro;14 / $17.50 and a boxed version (only available from the <a href="http://store.introversion.co.uk/product_info.php?products_id=55{1}2">official site</a>) is &pound;15 / &euro;21 / $26.25 (shipping included). I was reading the forums on the site and they were talking about how the game was pirated a week before it was officially released and how most of who pirated the game actually went and pre-ordered it. I&#8217;m not condoning pirating, but it shows that if even pirates are willing to shell out for this game, it must be that good.</p>
<p>Go and <a href="http://www.everyone-dies.com/downloads/index.html">download the demo</a> today and take a look. Join an online multiplayer game or create your own against the computer. It&#8217;s a fun, addictive and strangely evil game that you should play. You win by losing the least&#8230;</p>
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		<title>Nintendo Wii Roundup</title>
		<link>http://blog.eop.org.uk/181-nintendo-wii-roundup/</link>
		<comments>http://blog.eop.org.uk/181-nintendo-wii-roundup/#comments</comments>
		<pubDate>Wed, 27 Sep 2006 20:27:10 +0000</pubDate>
		<dc:creator>Sunny Man</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Misc.]]></category>

		<guid isPermaLink="false">http://blog.eop.org.uk/181-nintendo-wii-roundup/</guid>
		<description><![CDATA[I think I&#8217;ve done enough talking about Nintendo&#8217;s latest games console, Wii. I&#8217;m sure you&#8217;re sick of hearing me talking about it anyway so I thought I&#8217;d post a final roundup of all the information we know, suspect and don&#8217;t know about the Wii. Sorry, I promise this is the last post this month on [...]]]></description>
			<content:encoded><![CDATA[<p><img class="float_l" src="http://blog.eop.org.uk/wp-content/uploads/2006/09/wii.jpg" alt="Nintendo Wii" />I think I&#8217;ve done enough talking about Nintendo&#8217;s latest games console, Wii. I&#8217;m sure you&#8217;re sick of hearing me talking about it anyway so I thought I&#8217;d post a final roundup of all the information we know, suspect and don&#8217;t know about the Wii. Sorry, I promise this is the last post <s>this month</s> on this subject <img src='http://blog.eop.org.uk/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> . You can probably tell by now that I&#8217;m a fan of the Wii and I just want to spread the word.</p>
<h5>Availability</h5>
<p>I&#8217;m going to start off with the juicy details of when you can get your ugly mits on the Wii. It&#8217;s hitting the UK on the 8th of December this year in white and with around 20 games at launch &#8211; not including the free copy of <a href="http://ms.nintendo-europe.com/wii/?site=games_wiisport.html&#038;l=enGB">Wii Sports</a> included with the console! The box will cost &pound;179.99 and this includes: 1x Wii console, 1x Wii Remote, 1x Wii Nunchuck, 1x Wii Sports, 1x Sensor Bar, 1x Wii Stand, basic cabling and one &pound;20 voucher to download any of the content from the Wii&#8217;s Virtual Console. Also, the Wii&#8217;s Internet browser, developed by Opera, will be available for free until June 2007 via the Virtual Console as well.</p>
<p>The USA gets the Wii on 19th November, Japan on the 2nd December and Australia on the 7th December &#8211; Europe is last as usual.</p>
<h5>Main Features</h5>
<p>Nintendo have takes an unconventional approach to their newest console by reinventing the hardware used rather than just upgrading it. The Wii has dumped the traditional controller design in favour of a remote. Yes, a remote like the one you use to change channels on your TV. Why? Nintendo has said it appeals to both gamers and non-gamers by providing a new and unconventional way to traditional gamers and a familiar control to those who have never played on a games console before. The Wii Remote (or Wiimote as it&#8217;s known) detects your movements in all 3 spacial demensions and also includes accelerometers to judge the speed of the remote &#8211; this is used in games like Wii Tennis and Wii Golf.</p>
<p><img class="float_r" src="http://blog.eop.org.uk/wp-content/uploads/2006/09/wii2.jpg" alt="Wii Remote and Nunchuck" />The Nunchuck attachment plugs into the bottom of the Wii Remote and includes an analogue stick, the same spatial detection capabilites as the Remote and two extra buttons, Z and C. The Wii also boasts 4 Gamecube controller ports to if anyone still has those controllers, they can use them for any Gamecube games they have lying around.</p>
<p>The Wii console itself is the size of 3 stacked DVD cases and features a slot-loading disk bay that will accept both Wii and Gamecube disks. Nintendo recently announced they curbed DVD playback ability to cut costs and speed up production &#8211; who needs another DVD player anyway; especially when they&#8217;re only around &pound;30. At launch, the console will only be available in white but Nintendo have said that more colours are to be phased in over time. The Wii won&#8217;t support High Definition but will support widescreen formats &#8211; mind you, the graphics capabilities of the Wii don&#8217;t really call for HD output anway.</p>
<h5>Virtual Console</h5>
<p>As I&#8217;ve said, there will be around 20 <em>new</em> titles for the Wii available to buy (including the new <a href="http://ms.nintendo-europe.com/wii/?site=games_zelda.html&#038;l=enGB">Zelda</a> title and the much advertised <a href="http://www.redsteelgame.com/">Red Steel</a>) but Wii owners will be able to purchase 20 years of gaming history for around &pound;5 &#8211; &pound;10 for games from classic consoles like NES, SNES, Nintendo 64 and even the Sega Mega Drive! This is a great idea and Nintendo hope that it&#8217;s version of the Xbox Live Marketplace does just as well as the original has.</p>
<p>Games purchased via the Virtual Console can either be stored on the Wii&#8217;s internal 512MB storage or onto an optional SD memory card that can be inserted into the SD card slot on the Wii. The use of SD cards to expand the Wii&#8217;s memory capability is a genius idea because SD cards are relatively cheap and it means the consumers don&#8217;t pay stacks of cash for branded memory cards. It also means that you can take your games and play them on another Wii as well.</p>
<p>The Virtual Console, like the Xbox Live Marketplace, will have it&#8217;s own virtual currency. I&#8217;m going to call them Wii Points and you can buy 2000 Wii Points for around &pound;14 apparantly &#8211; although this amounts seems a little too exact so maybe they&#8217;ll make it a bit more logical and make it &pound;10 for 2000 points. Like Microsoft, this is where Nintendo hope to make most of their money.</p>
<h5>The Channels</h5>
<p>The Wii&#8217;s interface, like the Xbox 360 and the PS3, features a dashboard like feature. For the Wii, it offers different &#8216;channels&#8217;. These include the Mii Channel, News Channel, Weather Channel, Photo Channel and an Internet Channel (when you&#8217;ve downloaded the Opera browser for Wii). Although the channels like the Weather and Photo channel seem useless &#8211; who really checks the weather every day? With the power of the Wii, is photo editing really an efficient process when it can be done quicker and better on a PC? But, for first time users, they may seem pretty neet such as parents drawing devil horns on their children&#8217;s heads while they&#8217;re at school.</p>
<p><img class="float_r" src="http://blog.eop.org.uk/wp-content/uploads/2006/09/wii3.jpg" alt="Super Mario Galaxy" />The Mii channel allows you to create your own 3D avatar that you can place in games like the Wii Sports games. The avatar is sent to the remote and assigned to that remote so you can take the remote with you and add your avatar to a game over your friend&#8217;s house &#8211; pretty neat and fun. During E3, Miyamoto appeared in the demo of Wii Tennis and recieved an applause of claps and laughter and that&#8217;s when the first signs of the Mii channel originated from. You can view the <a href="http://wii.com/uk/">different channels</a> and how they work on the official site.</p>
<h5>Pre-Ordering</h5>
<p>So, now I&#8217;ve got all the amazing details out the way, you&#8217;re probably wondering where you can pre-order the damn thing! It looks like there is going to be a shortage, like the Xbox 360 in December last year, but not as big a one. These retailers are currently accepting pre-orders of the console in bundle form and/or on-its-own form: <a href="http://www.pcworld.co.uk/martprd/editorial/nintendo-wii?camp_id=email_wiipre#">PC World</a>, <a href="http://www.game.co.uk/lowdown.aspx?lid=6528&#038;cm_sp=wii-_-btn-_-preordernow_botbtn">GAME</a> (console on its own only available in stores; bundles online), <a href="http://www.gamestation.co.uk/images/category/wii.asp">Gamestation</a> (in store only), <a href="http://play.com/Games/Wii/RNR/3-/1032617/Nintendo_Wii_Console_+_Wii_Sports/Product.html">Play.com</a> and <a href="http://www.hmv.co.uk/hmvweb/displayProductDetails.do?ctx=280;-1;-1;-1&#038;sku=563383">HMV</a>.</p>
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		<title>Wii Promo Videos</title>
		<link>http://blog.eop.org.uk/175-wii-promo-videos/</link>
		<comments>http://blog.eop.org.uk/175-wii-promo-videos/#comments</comments>
		<pubDate>Fri, 22 Sep 2006 14:03:08 +0000</pubDate>
		<dc:creator>Sunny Man</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Misc.]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blog.eop.org.uk/175-wii-promo-videos/</guid>
		<description><![CDATA[In the spirit of the news that one more retailer is now taking pre-orders for the Wii, I&#8217;ve decided to post a video that I think you&#8217;ll like. Shows just some of the titles that will be available from when the console launches to about 3 months in to 2007. Enjoy. Direct Link: http://ms.nintendo-europe.com/wii/wii_video_001.swf]]></description>
			<content:encoded><![CDATA[<p>In the spirit of the <a href="http://blog.eop.org.uk/174-wii-have-liftoff/">news that</a> one more retailer is now taking pre-orders for the <a href="http://www.wii.com">Wii</a>, I&#8217;ve decided to post a video that I think you&#8217;ll like. Shows just some of the titles that will be available from when the console launches to about 3 months in to 2007. Enjoy.</p>
<p><strong>Direct Link:</strong> <a href="http://ms.nintendo-europe.com/wii/wii_video_001.swf">http://ms.nintendo-europe.com/wii/wii_video_001.swf</a></p>
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		<title>Wii Have Liftoff</title>
		<link>http://blog.eop.org.uk/174-wii-have-liftoff/</link>
		<comments>http://blog.eop.org.uk/174-wii-have-liftoff/#comments</comments>
		<pubDate>Fri, 15 Sep 2006 14:27:26 +0000</pubDate>
		<dc:creator>Sunny Man</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Life]]></category>
		<category><![CDATA[Misc.]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://blog.eop.org.uk/174-wii-have-liftoff/</guid>
		<description><![CDATA[Update #5: GAME are now accepting pre-orders, but only if you want to shed £220 and upwards on a bundle. Update #4: PC World is now accepting pre-orders for the Wii! Update #3: The Wii is not going to be region-free. Damnit Nintendo, you&#8217;re making it hard for me to defend you! Update #2: Gamestation [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Update #5:</strong> <a href="http://www.game.co.uk/lowdown.aspx?lid=6528">GAME</a> are now accepting pre-orders, but only if you want to shed £220 and upwards on a bundle.<br />
<strong>Update #4:</strong> <a href="http://www.pcworld.co.uk/martprd/editorial/nintendo-wii?camp_id=email_wiipre">PC World</a> is now accepting pre-orders for the Wii!<br />
<strong>Update #3:</strong> The Wii is not going to be region-free. Damnit Nintendo, you&#8217;re making it hard for me to defend you!<br />
<strong>Update #2:</strong> <a href="http://www.gamestation.co.uk/">Gamestation</a> are accepting pre-orders for the Wii via their highstreet stores!<br />
<strong>Update #1:</strong> <a href="http://www.play.com/Games/Wii/4-/1032617/-/Product.html">Play.com</a> is now accepting pre-orders for the Wii!</p>
<h5>Nintendo Wii</h5>
<p>Earlier today, <a href="http://www.nintendo.co.uk">Nintendo</a> announced the price and date that we can get our mittens on the Wii, and it&#8217;s not a pleasant deal. If what happened with the Xbox 360 here in the UK is anything to go by, I do hope Nintendo have thought this through &#8211; I only got my Xbox 360 in January after phoning round all the <a href="http://www.game.co.uk">GAME</a>, <a href="http://www.gamestation.co.uk">Gamestation</a>, <a href="http://www.argos.co.uk">Argos</a> and <a href="http://www.tesco.com">Tesco</a> stores in my county!</p>
<p>The price will be <strong>&pound;179.99</strong> (&euro;249.99). This annoys me. If we convert this to dollars, it comes out as about &#36;337 dollars &#8211; &#36;80 more than their paying. We&#8217;re paying an extra &pound;43 and we&#8217;re getting it as close to Christmas as they could get it. We&#8217;re also paying about &pound;5 more for games than the Americans are. Damn economies.</p>
<p>The date will be <strong>8<sup>th</sup> December</strong> in Europe &#8211; after Australia get it. I&#8217;ve commented on some of the Engadget posts that a company needs to do a worldwide simultaneous launch, just for once. Even if people have to wait, the response would be amazing and they wouldn&#8217;t have people like me whining like I am right now. So, mark it in your diaries and start looking for pre-order links. I&#8217;m signed up to recieve updates from most major retailers and <a href="http://www.pcworld.co.uk">PC World</a> is going to annouce their pre-order date soon (although I&#8217;d trust Argos because they have a very good reputation during the Xbox 360 fiasco in December/January last year).</p>
<p>The European console bundle will include a white Wii console, one Wii remote, one Nunchuck and Wii Sports. The browser will be at extra cost, hopefully at around &pound;5.</p>
<h5>Other Wii News</h5>
<p>The other day it was announced that the <a href="http://www.wii.com">Wii</a> has lost its support for DVD playback. To be honest, I&#8217;m pleased. In my bedroom I have 5 DVD players and feel that the drop in price that has occured due to this loss is worth it. I mean, if you haven&#8217;t got a DVD player, go down to your local Argos and pick up one for less than &pound;30! Also, it seems that the Wii will accept USB sticks as a storage media which looks good. This as well as SD cards.</p>
<p><s>Also, news that Wii games are region-free is joyus news. Personally, I&#8217;d rather import some games from America and get them cheaper. This is one of the only good things Nintendo have told us this week.</s></p>
<h5>Check Out</h5>
<ul>
<li><a href="http://ms.nintendo-europe.com/wii/?l=enGB">Official UK Wii Site</a></li>
<li><a href="http://www.engadget.com/2006/09/15/wii-launch-details-in-europe-and-australia-revealed/">Engagdet post</a></li>
<li><a href="http://www.opera.com/products/devices/nintendo/">Opera for devices</a></li>
</ul>
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		<title>Microsoft Flight Simulator X</title>
		<link>http://blog.eop.org.uk/162-microsoft-flight-simulator-x/</link>
		<comments>http://blog.eop.org.uk/162-microsoft-flight-simulator-x/#comments</comments>
		<pubDate>Wed, 09 Aug 2006 12:48:02 +0000</pubDate>
		<dc:creator>Sunny Man</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Misc.]]></category>

		<guid isPermaLink="false">http://blog.eop.org.uk/162-microsoft-flight-simulator-x/</guid>
		<description><![CDATA[The single-player demo of Microsoft Game Studio&#8216;s next generation flight simulator is to be released tonight slash tomorrow morning on Gamespot. It will be available for download to Gamespot members (basic and paid) at 01:00 BST tomorrow morning. I&#8217;d suggest taking a look as this game is going to be the base for the quality [...]]]></description>
			<content:encoded><![CDATA[<p>The single-player demo of <a href="http://www.microsoft.com/games/">Microsoft Game Studio</a>&#8216;s next generation flight simulator is to be released tonight slash tomorrow morning on Gamespot. It will be available for download to <a href="http://uk.gamespot.com">Gamespot</a> members (basic and paid) at 01:00 BST tomorrow morning. I&#8217;d suggest taking a look as this game is going to be the base for the quality of Windows Vista games. The videos, adverts and screenshots of the game look amazing &#8211; yet another reason why I should upgrade my PC.</p>
<p>The demo will be <a href="http://uk.gamespot.com/promos/2006/flightsimulatorx-demo/index.html">downloadable at Gamespot</a> tonight; a worldwide exclusive apparantly.</p>
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		<title>Game Expectations</title>
		<link>http://blog.eop.org.uk/159-game-expectations/</link>
		<comments>http://blog.eop.org.uk/159-game-expectations/#comments</comments>
		<pubDate>Sun, 06 Aug 2006 10:19:29 +0000</pubDate>
		<dc:creator>Sunny Man</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://blog.eop.org.uk/159-game-expectations/</guid>
		<description><![CDATA[I wouldn&#8217;t call myself a gamer, let alone a hardcore gamer. I play games periodically and only recreationally &#8211; not professionally. If I do play a game, it&#8217;s either Wolfenstein: Enemy Territory or America&#8217;s Army on the PC and I survive playing demos and PGR3 on the Xbox 360; not really a professional gamer. But, [...]]]></description>
			<content:encoded><![CDATA[<p>I wouldn&#8217;t call myself a gamer, let alone a hardcore gamer. I play games periodically and only recreationally &#8211; not professionally. If I do play a game, it&#8217;s either Wolfenstein: Enemy Territory or America&#8217;s Army on the PC and I survive playing demos and PGR3 on the Xbox 360; not really a professional gamer. But, there are two games that I&#8217;m really looking forward to that appear to be coming out next year in 2007: Spore and Enemy Territory: Quake Wars.</p>
<h5>Spore</h5>
<p><a href="http://www.spore.com/">Spore</a> has been created by the same man who created the SimCity and The Sims video games. I used to play SimCity quite alot and also used to play the latter on the GameCube every now and then (although the music annoyed me). Even though the first glimpse of the game was back in 2005 at the <a href="http://www.gdconf.com/">Game Developers Conference</a>, it&#8217;s come a long way since then. Spore is a massivley single-player simulation slash strategy game. There are several phases in the game; these are:</p>
<ol>
<li>Tide pool phase</li>
<li>Creature phase</li>
<li>Tribal phase</li>
<li>City phase</li>
<li>Civilization phase</li>
<li>Space phase</li>
</ol>
<p>Basically, you start off as an insignificant amoeba and work your way up through the evolutionary chain. In the creature phase, you get to design your own creatre with an extremely powerful customization tool that allows millions of different combinations so your creature is always unique. I love these sort of games and the <a href="http://uk.media.pc.ign.com/media/735/735340/imgs_1.html">screenshots</a> and <a href="http://uk.media.pc.ign.com/media/735/735340/vids_1.html">videos</a> that have been posted make it look even better. The fact that it seems you can go online and live in a universe population by other players make it even better. Also, it&#8217;s been said that Spore is to be ported for the <a href="http://wii.nintendo.com">Nintendo Wii</a>. If this happens it will really boost sales of the the console and it would certainly make me a very happy man.</p>
<h5>Enemy Territory: Quake Wars</h5>
<p>Bringing together the gameplay theology of the Wolfenstein series and the graphics and physics of the Quake universe, <a href="http://www.quakewars.com/">Enemy Territory: Quake Wars</a> looks awesome. You fight as the GDF (Global Defense Force) against the Earth invading Strogg and complete a series of objectives working in a team towards a common goal but completing your own individual tasks which are dependant on which class you are. The makers of the game have reworked the game physics with networking in mind because this game is an online-only multiplayer game. Because they&#8217;ve designed the game in mind with networking they&#8217;ve developed some interesting technologies. One is the &#8216;Mega Texture&#8217; technology. This technology allows for one huge texture to be applied to the maps so every part of the terrain is different &#8211; no tiled textures. Also their &#8216;Geometric Texture Distribution&#8217; technology automatically adds the small details to maps such as moss on rocks, snow on mountains at certain heights and other things like weathering effects like cracks in rocks near rivers. This makes it a lot more internet friendly and also makes making a map a little bit easier for developers. Yesturday I watched <a href="http://planetquake4.net/download.php?op=fileid&#038;lid=2333">a video</a> about Enemy Territory: Quake Wars from <a href="http://www.quakecon.org/">QuakeCon</a> 06 that tells you nearly everything you wanted to know about this game. Check out the video and the site. I think I may have to upgrade my computer to play this unless they bring out a console version (obviously not the Wii because the graphics need a lot more power).</p>
<p>Both of these games have had some hype about the on gaming sites. I for one am looking forward to them.</p>
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		<title>Holiday! Well, nearly.</title>
		<link>http://blog.eop.org.uk/156-holiday-well-nearly/</link>
		<comments>http://blog.eop.org.uk/156-holiday-well-nearly/#comments</comments>
		<pubDate>Tue, 01 Aug 2006 12:37:59 +0000</pubDate>
		<dc:creator>Sunny Man</dc:creator>
				<category><![CDATA[Blogging]]></category>
		<category><![CDATA[Gaming]]></category>
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		<guid isPermaLink="false">http://blog.eop.org.uk/156-holiday-well-nearly/</guid>
		<description><![CDATA[Excuses Although I&#8217;ve neglected my blog in the past, this time I have a valid excuse. I&#8217;ve been working on a new project for the past two weeks and have got involved with it. I&#8217;ve bought the domain name, managed to aquire a free professional hosting package from the kind folks at expert-hosting, delved into [...]]]></description>
			<content:encoded><![CDATA[<h5>Excuses</h5>
<p>Although I&#8217;ve neglected my blog in the past, this time I have a valid excuse. I&#8217;ve been working on a new project for the past two weeks and have got involved with it. I&#8217;ve bought the domain name, managed to aquire a free professional hosting package from the kind folks at <a href="http://www.expert-hosting.co.uk/">expert-hosting</a>, delved into the PayPal API (although I found that I really didn&#8217;t need to) and have managed to write some nice PHP without pestering <a href="http://cow.neondragon.net">Khlo</a> for help. It should launch around the start of October, but I&#8217;ll update you in early September.</p>
<h5>Customer Support</h5>
<p>Recently my <a href="http://www.logitech.co.uk">Logitech</a> MX1000 mouse stopped working. To be more specific it stopped charging. This has meant that I&#8217;ve been stuck with a spare optical mouse I found in a draw but the other day I finally said bugger it, and contacted Logitech customer support. Within three days and through 3 people they&#8217;ve sent me a replacement free of charge. Should be here by Friday. Just thought I&#8217;d mention this with another story about a person <a href="http://blog.outer-court.com/archive/2006-07-27-n39.html">who had trouble</a> with <a href="http://www.google.co.uk">Google</a> <a href="http://checkout.google.com">Checkout</a> and got sent a goody bag.</p>
<h5>Holidays</h5>
<p>So, this year, unlike previous years I&#8217;m not going anywhere during the summer. Whether this is good or bad, I&#8217;m not sure but it is a downer it&#8217;s so cold <img src='http://blog.eop.org.uk/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> . Well, if you call 35<sup>o</sup>C cold <img src='http://blog.eop.org.uk/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> . I&#8217;ve discovered a new device that lurked in the corner of my room: the wireless. Facinating object, is the radio. Because the <a href="http://www.foxfm.co.uk">FoxFM</a> internet stream appeared to be out of service, I turned to the dusty device to satisfy my entertainment needs. I found that it satisfies that need, especially if you like listing to Orson twice every hour. Oh, and I&#8217;m still job hunting. I find it pretty rude when companies don&#8217;t contact you to tell you whether you have a job, or don&#8217;t. What am I meant to do?! Flip a damn coin!?</p>
<h5>Microsoft, Nintendo Releases</h5>
<p>With the news that <a href="http://www.microsoft.com">Microsoft</a> is to release a new &#8216;portable media experience slash mp3 player&#8217; device before Christmas <a href="https://www.comingzune.com/">called &#8216;Zune&#8217;</a> (atleast in the United States anyway), I find myself thinking that with the departure of Bill Gates as a main figurehead of the company, is Microsoft moving away from software and deeper into the hardware market. They&#8217;ve also brought out <a href="http://www.microsoft.com/hardware/digitalcommunication/default.mspx">two web cams</a>. What next? Also, apparantly new details on the <a href="http://wii.nintendo.com">Wii</a> have been &#8216;leaked&#8217;. I&#8217;m really looking forward to <a href="http://www.nintendo.co.uk">Nintendo&#8217;s</a> next console and hope you are too. Nintendo are to reveal more details in September.</p>
<h5>Stardust@Home</h5>
<p>A new <a href="http://boinc.ssl.berkeley.edu/">BOINC</a> project, <a href="http://stardustathome.ssl.berkeley.edu/">Stardust@Home</a>, is starting today. At 11:00 CET (18:30 BST?) the registration process will be opened. I&#8217;ve been waiting for this for a while and it&#8217;s finally here! The <a href="http://www.nasa.gov/mission_pages/stardust/main/index.html">Stardust</a> spacecraft brought back particles from the tail of comet Wild 2 in January of this year. This new program wants volunteers to go through images of what was collected and spot particles within the &#8216;AeroGel&#8217; that caught them. I hope to participate; check it out.</p>
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		<title>Nintendo Wii Update</title>
		<link>http://blog.eop.org.uk/147-nintendo-wii-update/</link>
		<comments>http://blog.eop.org.uk/147-nintendo-wii-update/#comments</comments>
		<pubDate>Tue, 04 Jul 2006 13:58:31 +0000</pubDate>
		<dc:creator>Sunny Man</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Misc.]]></category>

		<guid isPermaLink="false">http://blog.eop.org.uk/147-nintendo-wii-update/</guid>
		<description><![CDATA[Just out of interest I had another look at the official Nintendo Wii website from Nintendo and they&#8217;ve updated it. They&#8217;ve some nice videos that you can watch that showcase the launch titles for the new console &#8211; though make sure you say you&#8217;re over 18 because otherwise you can&#8217;t watch them due to crappy [...]]]></description>
			<content:encoded><![CDATA[<p>Just out of interest I had another look at the official Nintendo Wii website from Nintendo and they&#8217;ve updated it. They&#8217;ve some nice videos that you can watch that showcase the launch titles for the new console &#8211; though make sure you say you&#8217;re over 18 because otherwise you can&#8217;t watch them due to crappy American rating laws. Anyway, some nice information on Nintendo&#8217;s new console. Check it out.</p>
<p><a href="http://wii.nintendo.com/">http://wii.nintendo.com/</a></p>
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		<title>Nintendo Wii Size Comparisons</title>
		<link>http://blog.eop.org.uk/141-nintendo-wii-size-comparisons/</link>
		<comments>http://blog.eop.org.uk/141-nintendo-wii-size-comparisons/#comments</comments>
		<pubDate>Sat, 24 Jun 2006 21:56:34 +0000</pubDate>
		<dc:creator>Sunny Man</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Misc.]]></category>

		<guid isPermaLink="false">http://blog.eop.org.uk/141-nintendo-wii-size-comparisons/</guid>
		<description><![CDATA[A Nintendo fan(atic) has built a Nintendo Wii mockup out of card and taken photos against other Nintendo and non-Nintendo products so we can get a glimpse of it&#8217;s size. If the comparison chart that Joystiq posted on wasn&#8217;t exciting enough, we can really see how small the Nintendo Wii &#8211; there will be no [...]]]></description>
			<content:encoded><![CDATA[<p>A <a href="http://www.nintendo.co.uk/">Nintendo</a> fan(atic) has built a Nintendo Wii mockup out of card and taken photos against other Nintendo and non-Nintendo products so we can get a glimpse of it&#8217;s size. If the comparison chart that <a href="http://www.joystiq.com/2006/05/30/the-revised-next-gen-console-size-comparisons/">Joystiq posted</a> on wasn&#8217;t exciting enough, we can really see how small the Nintendo Wii &#8211; there will be no Nintendo Wii Lite this time.</p>
<p>Via <a href="http://www.joystiq.com/2006/06/23/nintendo-wii-mockup-next-to-stuff-lots-of-stuff/">Joystiq</a>, which is via <a href="http://digitalbattle.com/2006/06/23/cardboard-wii-wiimote/">DigitalBattle</a> which orginated from <a href="http://boards.gamefaqs.com/gfaqs/genmessage.php?board=988&#038;topic=28391540&#038;page=0">GameFAQs</a>; some of the photos are below.</p>
<p><img id="image140" src="http://blog.eop.org.uk/wp-content/uploads/2006/06/wiimockup_comparison.jpg" alt="" /><br />
<img id="image139" src="http://blog.eop.org.uk/wp-content/uploads/2006/06/wiimockup_comparison10.jpg" alt="" /><br />
<img id="image138" src="http://blog.eop.org.uk/wp-content/uploads/2006/06/wiimockup_comparison9.jpg" alt="" /></p>
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		<title>Opera on Nintendo DS</title>
		<link>http://blog.eop.org.uk/137-opera-on-nintendo-ds/</link>
		<comments>http://blog.eop.org.uk/137-opera-on-nintendo-ds/#comments</comments>
		<pubDate>Fri, 23 Jun 2006 06:46:25 +0000</pubDate>
		<dc:creator>Sunny Man</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Misc.]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blog.eop.org.uk/137-opera-on-nintendo-ds/</guid>
		<description><![CDATA[As Opera has been announced to provide the internet browsing capabilities for both the Nintendo DS and the Nintendo Wii (formerly Nintendo Revolution), I was slightly less than optimistic because my experience with the Opera web browser has been less than comfortable. In an earlier blog post I mentioned this news and my opinion: I [...]]]></description>
			<content:encoded><![CDATA[<p>As <a href="http://www.opera.com">Opera</a> has been announced to provide the internet browsing capabilities for both the <a href="http://www.nintendo.co.uk/">Nintendo</a> DS and the Nintendo Wii (formerly Nintendo Revolution), I was slightly less than optimistic because my experience with the Opera web browser has been less than comfortable. In an <a href="http://blog.eop.org.uk/95-opera-on-wii/">earlier blog post</a> I mentioned this news and my opinion:</p>
<blockquote><p>I thought this logical as Opera already have experience in mobile version. But Opera on the Wii? I would have preferred a Gecko browser, such as Mozilla Firefox or something based on the Firefox web browser. But, I suppose it doesn’t really matter.</p></blockquote>
<p>An Opera fanatic, Jon, has managed to test Opera for the Nintendo DS on his blog and <a href="http://my.opera.com/organicchunkysalsa/blog/show.dml/309706">posted a review</a>. From what he says in his review, I&#8217;m beginning to think that it may not be that bad to have Opera for web browsing on the DS and the Wii. Check out <a href="http://my.opera.com/organicchunkysalsa/blog/">his blog</a> and <a href="http://my.opera.com/organicchunkysalsa/blog/show.dml/309706">the review</a>. If you have a Nintendo DS (bulky or lite) then when it arrives in good olde Europe, I reccomend you buy the cartridge. </p>
<p>If anyone does get it, let me know via a comment or e-mail.</p>
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		<title>Opera on Wii</title>
		<link>http://blog.eop.org.uk/95-opera-on-wii/</link>
		<comments>http://blog.eop.org.uk/95-opera-on-wii/#comments</comments>
		<pubDate>Wed, 10 May 2006 15:24:37 +0000</pubDate>
		<dc:creator>Sunny Man</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Life]]></category>
		<category><![CDATA[Misc.]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://blog.eop.org.uk/10-05-2006-opera-on-wii/</guid>
		<description><![CDATA[Opera has confirmed that their browser will be the browser that Nintendo Wii users will use to browse the internet. You can view the press release here and Nintendo CEO Satoru Iwata&#8217;s speech from the E3 media briefing here. Nintendo announced earlier in the year that the Nintendo DS would be getting the Opera browser. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.opera.com">Opera</a> has confirmed that their browser will be the browser that Nintendo Wii users will use to browse the internet. You can view the <a href="http://opera.com/pressreleases/en/2006/05/10/">press release here</a> and Nintendo CEO Satoru Iwata&#8217;s speech from the E3 media <a href="http://www.nintendo.co.jp/n10/e3_2006/speech/english.html">briefing here</a>. Nintendo announced earlier in the year that the Nintendo DS would be getting the Opera browser. I thought this logical as Opera already have experience in mobile version. But Opera on the Wii? I would have preferred a Gecko browser, such as <a href="http://www.mozilla.org/firefox">Mozilla Firefox</a> or something based on the Firefox web browser. But, I suppose it doesn&#8217;t really matter.</p>
<p>I watched the Nintendo E3 media briefing live via <a href="http://www.gametrailers.com">GameTrailers.com</a> and it was great. Although Nintendo have kept some details secret still, such as cost (rumoured to be between $250 &#8211; $350) and availability (probably after the Sony PS3 launch in November). But this is all good. If anyone else watched it, the tennis match at the end looked a lot of fun. I like the idea of actually moving yourself to move the character. I better start saving for that £199 pricetag!</p>
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		<title>SPORE &#8211; E3 Footage</title>
		<link>http://blog.eop.org.uk/93-spore-e3-footage/</link>
		<comments>http://blog.eop.org.uk/93-spore-e3-footage/#comments</comments>
		<pubDate>Sat, 06 May 2006 16:59:38 +0000</pubDate>
		<dc:creator>Sunny Man</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Internet]]></category>

		<guid isPermaLink="false">http://blog.eop.org.uk/06-05-2006-spore-e3-footage/</guid>
		<description><![CDATA[I did an earlier post with another video about this game and it looks even more amazing. You can see how much work has been put into it since the last video was made. You can watch it here, or view it below. From the EA website: SPORE – SPORE takes players on an epic [...]]]></description>
			<content:encoded><![CDATA[<p>I did an <a href="http://blog.eop.org.uk/10-04-2006-great-game-preview/">earlier post</a> with another video about this game and it looks even more amazing. You can see how much work has been put into it since the last video was made. You can watch it <a href="http://www.youtube.com/watch?v=WHaulHxmO4A">here</a>, or view it below.</p>
<div style="margin: 0 auto; text-align: center;">
<object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/WHaulHxmO4A"></param><embed src="http://www.youtube.com/v/WHaulHxmO4A" type="application/x-shockwave-flash" width="425" height="350"></embed></object>
</div>
<p>From the EA website:</p>
<blockquote><p><em>SPORE – SPORE takes players on an epic journey from the origin and evolution of life through the development of civilisation and eventually into the outer reaches of space. Create a creature, then control every dimension of its evolution from pond scum to galactic god. Experience multiple styles of gameplay as your creature advances through different stages of development. Fight for survival in the wild, develop a sprawling metropolis, trade and war against rival civilisations and explore the outer reaches of the galaxy. Every aspect of the universe from creatures to vehicles, buildings to plants, are created by the player and automatically shared with other players, providing a limitless number of worlds to explore and play. Create, control and explore your universe with SPORE. SPORE is under development for the PC by legendary game designer, Will Wright.</em></p></blockquote>
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